Pinwin has been such a fun character to play. It’s honestly tough with him being as reckless as he is at times because he’s so precious to me! But it’s just who Pinwin is; recklessly curious and adventurous!
However, there’s a whole lot more to Pinwin than what is presented in our campaign.
Pinwin comes from Shadeholm, a town that Tomas helped create. Shadeholm is basically one huge forest, filled with tree-house-like communities. The town is essentially run in a communal
Much has been hinted at about the previous arc of The Lineage of Moonreach campaign, but nothing so creepy and mysterious as Calcifer... This ne’er-do-well was an unnamed villain for the first two arcs who continues to show up and bother the party when it is least convenient. Suspiciously popping up out of thin air every time, he is always dancing and shimmying; seemingly unconcerned with his own safety. He speaks in a very casual, almost friendly manner — a feature that has
Here is some more background lore for you all, as it directly pertains to events going on in our current campaign arc. When To'marr initially met Hazel and had his brief encounter with her, he felt guilt over what he'd done. So he wrote her the following... Before the Wolves of Moonreach and their new company head out of Heart Valley for the first time, To’marr jogs over to the front door of the Captain of the Guard’s quarters and hastily scrawls a note: Hazel, The events of
Here is a bit of background lore pertaining to Dwarves and their favored deity in our campaign. This will likely pertain to the plot pretty heavily in some portions. LEGEND: Long ago, the deity known as Wyr Karag (Soul Forge) was a mortal being named Agruman Hammerhand. Resembling a giant dwarf, he was a miner and smith who spent long years exploring the lands of Argaria. Seeking knowledge, plunder and glory, he dwelled into the great southern range of Valedelon and never ret
UPDATE (11/28/18): D&D Beyond has since updated their online character sheets to include and customize all info about Animal Companions/Familiars/Pets, so this post is kind of moot now. Still, it was fun to come up with ways to homebrew things! Our problem: Lindsey is currently playing as a halfling beastmaster ranger in our home game, and was getting frustrated trying to manage her Wolf companions stats on note cards during play. Thankfully, we use D&D Beyond, and I devised
To preface all of this, our DM institutes a little flavor enhancer into our campaigns called B.A.M. (badass moment) Cards. Once per story arc, each PC can throw down a B.A.M. Card to help enhance a special moment, or to help do something potentially above and beyond your character level. It usually happens in big story instances when we want to do something really cool, and they've turned out very interesting so far. So anyway, my adventuring party was having an epic 5v5 boss
A group of friends and I are prepping to start recording our sessions for Youtube once our current campaign arc has concluded. Wanting to get some practice on mic, we all gathered together for a fun little one shot that took place 20 years before our main story began. We could make literally any character we wanted. In the side campaign that I run, I had the player characters fight an allip in a cave in a town infested with other undead. The creature was cursed with potential